Colourimetry is a mobile game created by the Big Goose team as part of the Brains Eden Gaming Festival at Anglia Ruskin University in Cambridge. It is a ball-tilt style game, where the player must guide a ball around a maze into the target portal, while avoiding the spikes. However, each level has 2 worlds, which the player can swipe the screen, to switch between. Each world will have a different maze, but the player will remain in the same spot, so players will have to switch back and forth to get to the goal and acquire all the stars!
While we did not win overall, we did make the short-list, which we were very pleased with!