whale-of-a-time-1

Whale of a Time was a game jam with a randomly generated theme, for which we got “A real-time strategy game where you obtain collectible sky whales, but you don’t play a major role and can do whatever you want”.

The game we came up with was a battle between 2 armies of ‘sky whales’, from which the player needs to use their grapple gun to save as many whales as possible from the battle by carrying them back to their base using their jeep or scooter. However they must not cause an imbalance between the forces and will lose if one side overwhelms the other, or if they are killed in the crossfire. Of course, the player had to be able to “do whatever they want”, so we added a little cafe where the player could sit and relax amidst the battle…

This was the first game I wasn’t responsible for all of the visuals, so they were a little inconsistent for this project…

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